Alas Tres the Game
A downloadable game for Windows
A 2D Pixel Role-playing Game about the Philippine Folklore.
Story
You play as Pedro, grandson of Lolo Jose. Pedro just arrived at Pagsanhan, Samar from Manila to visit his Lolo. At the drop of three o' clock, Pedro finds himself in the realm of the mythical creatures, known as The Lost City of Biringan. Unbeknownst to him, there lies a greater responsibility ahead of him before he can finally return home.
Game Features
# Philippine Folklore Creatures
Learn about some of the local folklore creatures in the Philippines featured in the game that you might face.
# Head-on Battles
Engage in face-to-face combat with evil mythical creatures and escape death as you heroically save the lost city and find your way back home.
# Item Pickups and Power-ups
Pick up, collect items and power-ups to enhance your gameplay, and significantly increase your chance of survival!
How to Play
WASD - To move.
H - To proceed/skip dialogue or interact with characters and objects.
J - To perform 'Pagi Slash' attack.
K - To dodge enemy attacks.
E - To consume a 'Leaf of Life' and heal.
U - To perform 'Asin' Attack.
I - To perform 'Bawang Attack'.
Your honest feedback would be greatly appreciated!
Comment your feedback or send us an email at alastresgame@gmail.com
Status | On hold |
Platforms | Windows |
Rating | Rated 4.7 out of 5 stars (3 total ratings) |
Author | A3Team |
Genre | Survival, Adventure |
Tags | 2D, Action RPG, Creepy, Pixel Art, Singleplayer |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Install instructions
- Download and extract the ZIP file.
- Run the EXE game file extracted.
Game Development is on indefinite hiatus.
Thank you for supporting the game!
Development log
- [UPDATE] Game Development Indefinite HiatusJan 01, 2023
- Alas Tres Game DEMO Release!Nov 05, 2022
Comments
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To the Developers of this game.
Congrats for the creation of this game.Graphics look good.Player model and animations look great and the animated dialogues of Aghoy look good as well. The ambient sounds worked on me it spooked me a little especially on the Tikbalang scene. Hahaha
One bug that i found was an invisible wall to the right at the area where Aghoy rescued you from 2 unknown characters.
Suggestion: movement speed of tiyanaks or make the aggro last longer not just based of your field of vision. Tiyanaks stop when out of screen.
I would like to suggest mouse click control option for attacking or play around with your keybind options.
a choice to fast forward or skip the cutscenes
= = = = = = = =
I finished the game in one run with no deaths (not to brag) and i enjoyed it. Nabitin ako after the tikbalang fight. Haha
Interesting choice of using philippine folk lore as the story. Good Luck on your development!
Thank you for playing our game. We appreciate your most insightful feedback!
The game and visuals are so cute. The music fits with the game.
I had an issue with the game where after slashing or rolling a certain number of times, the player gets stuck, but I was able to fix it by downloading the game again.
I think it would be a nice option to like be able to select text dialogue options with the WASD keys, so while playing I don't have to reach for the mouse.
I saw another comment that talked about the clothes of the duwende? I didn't know also that it was a duwende and thought it was another human. I wish there was a little bit more explanation of the new world when starting that part of the game.
Good job though, I hope to see the game when it fully releases.:0
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Music and visuals are all good, but I have a problem with the way the choices are shown, it would have been better if it can be selected with the keyboard so I don't have to use my mouse. Also, would love it if there's a skip button on the cutscenes and if I can change the hotkeys. would be a good suggestion if the choices were in the same place as the text box that way It would look better in my opinion. If I may give a suggestion again, I wish the book would be dropped with the main character so that he can open it by pressing j like a journal in most rpg games, it's better to have that than to have the tutorial cover the entire screen while I play. cause while playing sometimes the tutorial won't go away even though I pressed space, n, or x. Also, the gimbaling was pretty disappointing I thought it would charge or something, but it just sat and swiped its hands (he looked cute though). oh, and also the woman is pretty small or was she supposed to be like that from the start? I noticed she has a peculiar ear shape and by the way her sprite looks I think she is an elf or dwende? Honestly, she does look beautiful, but she doesn't look like an elf or dwende. she looks like a normal human cosplaying as something, would help if her clothes were a bit more dwende like, also where did she get her clothes? are there supermarkets in that place? or is it set in a fantasy setting. Also where did he get his weapon? was that with him the whole time? I think I have said too much but ignoring all the bugs that I have encountered (main character is white, can't remove the tutorial sometimes) would love it if there's a controller support, and there are a ton of babies in that place overall, the game was good I enjoyed Speed running it. 10/10 would play Baby abortion simulator again!
Thank you for playing our game. We appreciate your most insightful feedback!
Suggestion: Maybe make the tiyanaks move a bit faster since i just ran past them and got to the tikbalang after three tries. (a map would also be nice) Nice Game!.... .......
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For me when it comes to the selection of things I would say stick to the features of "WASD" for selection and "E" for proceed kinda process there on what im going to do if I click with the cursor or with the keyboard. Character movement is great no animation bugs character design and art style is good also! Great game! looking forward for the full version!!
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The game looked so easy, but I died twice just on the first tiyanak.
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Although I feel betrayed with the exclusion of the dangling tikbalang thing I requested, I really enjoyed the game specially how it's theme is based on our own mythology. The art and character design are very appealing. <3
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Also wanted to add some suggestion, I found myself switching from keyboard and mouse due to the user attack and skill being bind to keys that require two hand to perform, and when dialogue options pop up I need to use the mouse. I think it would be good to implement keys that correspond to say option dialouge 1, 2 etc.. on the number keys. Or if mouse will be implemented make the attack and skill keys closer to wasd like space or even the mouse buttons. (essentially being able to do actions with one hand.)
another one is having a skill bar with it's corresponding keys, I was too lazy to read the control tutorial so I ended up just using the pagi attack lol.
I like how smooth the movements are.. especially the Barrel roll. same as the character design.. I want to see bigger creatures in the future updates
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i really love the tikbalang design, i wanna ride it, definitely 11/10 game. Looking forward to the final release. More Power!
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I love the visuals and it is easy to control, looking forward for the full game!
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nice grass child. ambatukam*
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